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'''War''' is one of the Four Horsemen of the Apocalypse, general of [[Eidolon]], and the fourth boss encountered in ''[[Hexen II]]''. He is the toughest of the four horsemen.
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'''War''' is one of the Four Horsemen of the Apocalypse, general of [[Eidolon]], and the fourth boss encountered in ''[[Hexen II]]''.
   
 
Following the defeat of the first two [[Serpent Riders]], [[D'Sparil]] and [[Korax]], Eidolon the third and last of the Serpent Riders gathered together the remnants of their forces and added them to his own. He corrupted the Priests who guarded the seal that prevented the Four Horsemen of the Apocalypse from entering the world and released them to serve as his generals, giving each dominion over one of the four nations of [[Thyrion]].
 
Following the defeat of the first two [[Serpent Riders]], [[D'Sparil]] and [[Korax]], Eidolon the third and last of the Serpent Riders gathered together the remnants of their forces and added them to his own. He corrupted the Priests who guarded the seal that prevented the Four Horsemen of the Apocalypse from entering the world and released them to serve as his generals, giving each dominion over one of the four nations of [[Thyrion]].
   
 
==Attacks & Strategy==
 
==Attacks & Strategy==
War is the toughest of the Four Horsemen and will give the player a hard time. It break off the wall of the Arena for his grand entrancing and began to throw Double Axe that homing at the player. Once the health is reduced to half, he will throw a red variant of double axe that will deal massive damage to the player if is not careful. Once he's is defeated, the player will teleported back to [[Blackmarsh]] to confront Eidolon.
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War is the toughest of the Four Horsemen and will give the player a hard time. He will break off the wall of the Arena for his grand entrance and begin to throw Double Axes that home in on the player. Once his health is reduced to half, he will throw a red variant of double axe that will deal massive damage to the player if they're not careful. Once he is defeated, the player will teleport back to [[Blackmarsh]] to confront Eidolon.
   
 
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War defeat.jpg|War defeat
 
War defeat.jpg|War defeat
 
</gallery>
 
</gallery>
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==Audio==
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{| style="text-align:center; width:100%" class="wikitable"
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!Action
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!Audio
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|-
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|War Horse growling
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|[[File:War_Horse_Growl1.ogg|noicon]][[File:War_Horse_Growl2.ogg|noicon]]
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|-
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|War laughing
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|[[File:War_laugh1.ogg|noicon]][[File:War_laugh2.ogg|noicon]]
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|-
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|War death
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|[[File:War_Dying.ogg|noicon]]
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|}
 
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Revision as of 04:46, 1 March 2020

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War is one of the Four Horsemen of the Apocalypse, general of Eidolon, and the fourth boss encountered in Hexen II.

Following the defeat of the first two Serpent Riders, D'Sparil and Korax, Eidolon the third and last of the Serpent Riders gathered together the remnants of their forces and added them to his own. He corrupted the Priests who guarded the seal that prevented the Four Horsemen of the Apocalypse from entering the world and released them to serve as his generals, giving each dominion over one of the four nations of Thyrion.

Attacks & Strategy

War is the toughest of the Four Horsemen and will give the player a hard time. He will break off the wall of the Arena for his grand entrance and begin to throw Double Axes that home in on the player. Once his health is reduced to half, he will throw a red variant of double axe that will deal massive damage to the player if they're not careful. Once he is defeated, the player will teleport back to Blackmarsh to confront Eidolon.

Gallery

Audio

Action Audio
War Horse growling
War laughing
War death

Hexen II - Enemies
Normal Black SpiderRed SpiderKnight ArcherArcher LordHydraSkull WizardShadow WizardFire Imp
Ice ImpStone GolemIron GolemBronze GolemCrystal GolemSand ScorpionBog Scorpion
Were JaguarWere PantherMummyMummy LordMedusaFallen AngelFallen Angel LordSheep
Boss FamineDeathPestilenceWarEidolon