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War is one of the Four Horsemen of the Apocalypse, general of Eidolon, and the fourth boss encountered in Hexen II.
Following the defeat of the first two Serpent Riders, D'Sparil and Korax, Eidolon the third and last of the Serpent Riders gathered together the remnants of their forces and added them to his own. He corrupted the Priests who guarded the seal that prevented the Four Horsemen of the Apocalypse from entering the world and released them to serve as his generals, giving each dominion over one of the four nations of Thyrion.
Attacks & Strategy
War is the toughest of the Four Horsemen and will give the player a hard time. He will break off the wall of the Arena for his grand entrance and begin to throw Double Axes that home in on the player. Once his health is reduced to half, he will throw a red variant of double axe that will deal massive damage to the player if they're not careful. Once he is defeated, the player will teleport back to Blackmarsh to confront Eidolon.
|Hexen II - Enemies|
|Normal|| Black Spider • Red Spider • Knight Archer • Archer Lord • Hydra • Skull Wizard • Shadow Wizard • Fire Imp •|
Ice Imp • Stone Golem • Iron Golem • Bronze Golem • Crystal Golem • Sand Scorpion • Bog Scorpion •
Were Jaguar • Were Panther • Mummy • Mummy Lord • Medusa • Fallen Angel • Fallen Angel Lord • Sheep
|Boss||Famine • Death • Pestilence • War • Eidolon|