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The Mill is a level found within Blackmarsh, the first hub of Hexen II. It is a small level consisting of swampy wilderness and two distinctive areas - the ruins of an old church and the windmill itself.

The mill area is heavily guarded but includes a variety of useful items. The building is locked and the key can be found in the Barbican area. The ruined church area features a secret trapdoor leading to an underground tunnel.

Objectives[]

Once they have the Mill Key, players can grind the Bones of Leoric at the mill and collect the Bone Dust of Leoric.

Enemies[]

Notes[]

  • In the demo version of Hexen II, The Mill is not a separate map - it is integrated within the Blackmarsh map. The swampy area and the balcony overlooking it are omitted.

Hexen II - Hubs & Levels
Hub 1
Blackmarsh
BlackmarshBarbicanThe MillKing's CourtStablesInner CourtyardForgotten Chapel
Palace EntranceFamine's Domain
Hub 2
Mazaera
Plaza of the SunObelisk of the MoonSquare of the StreamCourt of 1000 Warriors
Palace of ColumnsTomb of the High PriestBridge of StarsWell of Souls
Hub 3
Thysis
Temple of HorusPalace of the PharaohPyramid of AnubisTemple of Nefertum
Ancient Temple of NefertumShrine of NaosTemple of LightPestilence's Lair
Hub 4
Septimus
Hall of HeroesGardens of AthenaForum of ZeusReflecting PoolBaths of Demetrius
Temple of MarsColiseum of War
Hub 5
Return to Blackmarsh
CathedralTower of the Dark MageUnderhallsEidolon's OrdealEidolon's Lair
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