The Mill is a level found within Blackmarsh, the first hub of Hexen II. It is a small level consisting of swampy wilderness and two distinctive areas - the ruins of an old church and the windmill itself.
The mill area is heavily guarded but includes a variety of useful items. The building is locked and the key can be found in the Barbican area. The ruined church area features a secret trapdoor leading to an underground tunnel.
- In the demo version of Hexen II, The Mill is not a separate map - it is integrated within the Blackmarsh map. The swampy area and the balcony overlooking it are omitted.
|Hexen II - Hubs & Levels|
| Hub 1 |
| Blackmarsh • Barbican • The Mill • King's Court • Stables • Inner Courtyard • Forgotten Chapel •|
Palace Entrance • Famine's Domain
| Hub 2 |
| Plaza of the Sun • Obelisk of the Moon • Square of the Stream • Court of 1000 Warriors •|
Palace of Columns • Tomb of the High Priest • Bridge of Stars • Well of Souls
| Hub 3 |
| Temple of Horus • Palace of the Pharaoh • Pyramid of Anubis • Temple of Nefertum •|
Ancient Temple of Nefertum • Shrine of Naos • Temple of Light • Pestilence's Lair
| Hub 4 |
| Hall of Heroes • Gardens of Athena • Forum of Zeus • Reflecting Pool • Baths of Demetrius •|
Temple of Mars • Coliseum of War
| Hub 5 |
Return to Blackmarsh
|Cathedral • Tower of the Dark Mage • Underhalls • Eidolon's Ordeal • Eidolon's Lair|
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