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The Temple of Mars is the sixth map of Hub 4: Septimus of Hexen II. It is a large temple divided into three wings. The central section is not accessible until two buttons have been pressed within the other two.

The map features several large chambers with strange devices or statues in them, as well as a central hallway with pendulum-like swinging axes. There is also a room where players can collect their reward for finding hidden buttons in previous maps - various useful items.

Objectives[]

Players must first explore the two side wings of the temple in order to unlock the central one.

There are three stones that have to be found and placed in their respective places before the way to the Coliseum of War is opened.


Hexen II - Hubs & Levels
Hub 1
Blackmarsh
BlackmarshBarbicanThe MillKing's CourtStablesInner CourtyardForgotten Chapel
Palace EntranceFamine's Domain
Hub 2
Mazaera
Plaza of the SunObelisk of the MoonSquare of the StreamCourt of 1000 Warriors
Palace of ColumnsTomb of the High PriestBridge of StarsWell of Souls
Hub 3
Thysis
Temple of HorusPalace of the PharaohPyramid of AnubisTemple of Nefertum
Ancient Temple of NefertumShrine of NaosTemple of LightPestilence's Lair
Hub 4
Septimus
Hall of HeroesGardens of AthenaForum of ZeusReflecting PoolBaths of Demetrius
Temple of MarsColiseum of War
Hub 5
Return to Blackmarsh
CathedralTower of the Dark MageUnderhallsEidolon's OrdealEidolon's Lair
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