The Temple of Mars is the sixth map of Hub 4: Septimus of Hexen II. It is a large temple divided into three wings. The central section is not accessible until two buttons have been pressed within the other two.
The map features several large chambers with strange devices or statues in them, as well as a central hallway with pendulum-like swinging axes. There is also a room where players can collect their reward for finding hidden buttons in previous maps - various useful items.
Objectives[]
Players must first explore the two side wings of the temple in order to unlock the central one.
There are three stones that have to be found and placed in their respective places before the way to the Coliseum of War is opened.
Hexen II - Hubs & Levels | |||
---|---|---|---|
Hub 1 Blackmarsh |
Blackmarsh • Barbican • The Mill • King's Court • Stables • Inner Courtyard • Forgotten Chapel • Palace Entrance • Famine's Domain | ||
Hub 2 Mazaera |
Plaza of the Sun • Obelisk of the Moon • Square of the Stream • Court of 1000 Warriors • Palace of Columns • Tomb of the High Priest • Bridge of Stars • Well of Souls | ||
Hub 3 Thysis |
Temple of Horus • Palace of the Pharaoh • Pyramid of Anubis • Temple of Nefertum • Ancient Temple of Nefertum • Shrine of Naos • Temple of Light • Pestilence's Lair | ||
Hub 4 Septimus |
Hall of Heroes • Gardens of Athena • Forum of Zeus • Reflecting Pool • Baths of Demetrius • Temple of Mars • Coliseum of War | ||
Hub 5 Return to Blackmarsh |
Cathedral • Tower of the Dark Mage • Underhalls • Eidolon's Ordeal • Eidolon's Lair |