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Parias cleric
Parias the Cleric
Information
Species Human
Homeworld Cronos
Weapons Used Mace of Contrition
Serpent Staff
Firestorm
Wraithverge
Appears in Hexen
[Source]


Half warrior and half mage, Parias melds the two disciplines into a lethal composite.

Parias is one of the three playable classes in Hexen. He is a cleric of the Church - a hero that combines both martial skills and magic, providing a more balanced gameplay. Much of his general playstyle is similar to that of most first person shooters, a melee weapon as a last resort and ranged weapons requires that require ammunition (in the form of mana).

In order to avoid being simply the "middle" character, the Cleric has a few unique abilities, such as unleashing poison gas clouds or draining life from his enemies.

Statistics:

  • Speed: 7
  • Armour: 8
  • Magic: 6
  • Strength: 6

Difficulty Levels[]

From a lowly believer to a true spiritual leader - there are equal opportunities for both novice and veteran players. (NOTE: The Nintendo 64 port has different names for its difficulty levels because of a strict policy against religious references on Nintendo of America's part.)

  • Altar Boy Very Easy (Renamed Novice in the N64 version)
  • Acolyte Easy (Renamed Missionary in the N64 version)
  • Priest Normal (Renamed Acolyte in the N64 version)
  • Cardinal Hard (Renamed Initiate in the N64 version)
  • Pope Very Hard (Renamed Mystic in the N64 version)

Weapons[]

Mystic artifacts that mete out divine justice.

Armor[]

Each point of AC reduces all damage taken (except poison) by 5%. The cleric has a default armor value of 2.

Clerics are highly skilled in using shields to defend themselves, however they are not very fond of helmets:

Wearing all armor pieces raises his armor to 14 (70% reduction). However, it can be raised to 18 (90% reduction)  with the use of the dragonskin bracers.

Flechette[]

The Cleric's use of flechettes is unique - instead of causing an explosion, they spawn a cloud of toxic gas, which is highly lethal to most enemies in the game, even some of the more powerful creatures.

The gas is toxic to the player as well and carelessness could lead to an involuntary suicide. Make sure you move away from the flechette before it breaks.

Mystic Ambit Incant[]

When the Cleric activates the Mystic Ambit Incant, it restores a significant amount of health to himself and his nearby allies (in cooperative play).

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