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The Katar is a weapon used by the Assassin in Hexen II.
It is fast to use with reasonable damage, and is particularly effective when she learns Backstab. Upon learning backstab, the assassin has a chance of inflicting increased damage if she hits a target from behind. A backstab has the same base damage as if it was powered, but has the base damage multiplied between 2.5 and 4. In addition, a backstab grants a minor amount of additional experience points.
|Hexen II - Weapons & Artifacts|
|Weapons||Crusader||Warhammer • Ice Mace • Meteor Staff • Lightbringer|
|Paladin||Gauntlets • Vorpal Sword • Axe • Purifier|
|Assassin||Katar • Hand Crossbow • Grenades • Staff of Set|
|Necromancer||Sickle • Magic Missiles • Bone Shards • Raven Staff|
|Demoness||Blood Fire • Acid Rune • Firestorm • Tempest's Staff|
|Ammunition||Mana ( Blue • Green • Combined )|
|Healing||Healing Vial • Quartz Flask • Mystic Urn|
|Armor||Amulet of Protection • Breastplate • Bracers • Helmet|
|Artifacts|| Torch • Krater of Might • Chaos Device • Boots of Speed • Disc of Repulsion • Icon of the Defender •|
Tome of Power • Seal of the Ovinomancer • Glyph of the Ancients • Force Cube • Stone of Summoning •
Invisibility Sphere • Holy Strength • Soul Sphere
|Rings||Ring of Flight • Ring of Water Breathing • Ring of Regeneration • Ring of Reflection|