Return to Blackmarsh is the fifth and final hub of Hexen II.
Overview[]
The hub brings the player back to the continent of Blackmarsh, this time much closer to Eidolon's lair. This is the hardest hub in the game, especially in terms of monster fights. Most of the maps are fairly complex and require a lot of exploration and backtracking.
The main task is to gain access to Eidolon's Ordeal, a series of challenges that have to be overcome before the player can gain access to the oldest Serpent Rider's lair for the final battle.
Levels[] |
Enemies[] |
Hexen II - Hubs & Levels | |||
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Hub 1 Blackmarsh |
Blackmarsh • Barbican • The Mill • King's Court • Stables • Inner Courtyard • Forgotten Chapel • Palace Entrance • Famine's Domain | ||
Hub 2 Mazaera |
Plaza of the Sun • Obelisk of the Moon • Square of the Stream • Court of 1000 Warriors • Palace of Columns • Tomb of the High Priest • Bridge of Stars • Well of Souls | ||
Hub 3 Thysis |
Temple of Horus • Palace of the Pharaoh • Pyramid of Anubis • Temple of Nefertum • Ancient Temple of Nefertum • Shrine of Naos • Temple of Light • Pestilence's Lair | ||
Hub 4 Septimus |
Hall of Heroes • Gardens of Athena • Forum of Zeus • Reflecting Pool • Baths of Demetrius • Temple of Mars • Coliseum of War | ||
Hub 5 Return to Blackmarsh |
Cathedral • Tower of the Dark Mage • Underhalls • Eidolon's Ordeal • Eidolon's Lair |