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21 - The Inner Sanctum

The seemingly impenetrable Cloud Fortress is the Seraph Morcalavin's base of operations.

The Cloud Fortress is the fourth and final hub of Heretic II. It is accessed via an elevator from the Ogle Mines.

Located high in the impassable World's End Mountains, the fortress is most likely an ancient Seraph outpost that was abandoned a long time ago, and reclaimed by Morcalavin in more recent times. After the failure of the Spell of Ascension, it became Morcalavin's primary base of operations and the prime bastion of evil in the world of Parthoris - at least after D'Sparil's defeat.

Numerous biological and magical experiments take place within the fortress walls. The player's main tasks is to find and deactivate the six true Tomes of Power until only the fake one remains. Then, the player can infiltrate Morcalavin's chamber and confront the fallen Seraph directly.

Levels[]

Notes[]

  • Because its existence was unknown until recently, the Cloud Fortress does not have a map to go off of.

Heretic II - Hubs & Levels
Tutorial Tutorial 1Tutorial 2
Hub 1
Silverspring
Silverspring DocksSilverspring WarehousesThe Town of SilverspringSilverspring Palace
Darkmire Darkmire Swamps
Hub 2
Andoria
Andoria Healer's TowerAndoria PlazaAndoria Academic QuartersAndoria Slums
Kell Mountains Kell CavesKatlit'k Canyon
Hub 3
K'Chekrik
K'Chekrik HiveK'Chekrik Hive 2The GauntletThe Trial PitLair of the Mothers
World's End Mountains Ogle MinesOgle Mines 2
Hub 4
Cloud Fortress
Morcalavin's DungeonCloud FortressCloud Fortress LabsCloud Living Quarters
Morcalavin's Inner Sanctum
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