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Famine is one of the Four Horsemen of the Apocalypse, General of Eidolon, and the first boss encountered in Hexen II.
Following the defeat of the first two Serpent Riders, D'Sparil and Korax, Eidolon the third and last of the Serpent Riders gathered together the remnants of their forces and added them to his own. He corrupted the Priests who guarded the seal that prevented the Four Horsemen of the Apocalypse from entering the world and released them to serve as his generals, giving each dominion over one of the four nations of Thyrion.
Attacks & Strategy[]
He appears at the end of the first hub. The player gains access to his lair through a red portal after defeating the Crystal Golem and breaking the Crystal Wall. He is the weakest of the Four but, with 2,200 health points and some nasty missiles, is still quite a challenge.
Famine attacks with a red missile-like projectile and triple rob beam that steals the player's health to restore his own a little bit. He will teleport throughout the whole area after his health is reduced to half. Once he is defeated, the player shall teleport to Mazaera.
Gallery[]
Audio[]
Action | Audio |
---|---|
Famine Horse growling | |
Famine laughing | |
Famine death |
Hexen II - Enemies | |||
---|---|---|---|
Normal | Black Spider • Red Spider • Knight Archer • Archer Lord • Hydra • Skull Wizard • Shadow Wizard • Fire Imp • Ice Imp • Stone Golem • Iron Golem • Bronze Golem • Crystal Golem • Sand Scorpion • Bog Scorpion • Were Jaguar • Were Panther • Mummy • Mummy Lord • Medusa • Fallen Angel • Fallen Angel Lord • Sheep | ||
Boss | Famine • Death • Pestilence • War • Eidolon |