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Blackmarsh is the first level of Blackmarsh, the first hub of Hexen II. It serves as an introductory level with fewer enemies and simpler puzzles.

The level consists of several indoor areas with a stretch of outdoor wilderness between them. The areas include an unnamed tomb, the tomb of Leoric, a small chapel and a wizard's laboratory.

Objectives[]

The player's first task is to obtain the Bones of Loric. Once they have been ground into dust at The Mill, they can be used to create a Potion of Mithril Transmutation.

Enemies[]

Notes & Trivia[]

  • In the demo version of the game, this level also includes The Mill, which is otherwise a separate map in the full version.
  • Officially, the two Sheep in this map are named Zentron and Oatmeal, named in honor of the webmasters who helped out Raven Software in a situation unrelated to web pages.[1]

References[]


Hexen II - Hubs & Levels
Hub 1
Blackmarsh
BlackmarshBarbicanThe MillKing's CourtStablesInner CourtyardForgotten Chapel
Palace EntranceFamine's Domain
Hub 2
Mazaera
Plaza of the SunObelisk of the MoonSquare of the StreamCourt of 1000 Warriors
Palace of ColumnsTomb of the High PriestBridge of StarsWell of Souls
Hub 3
Thysis
Temple of HorusPalace of the PharaohPyramid of AnubisTemple of Nefertum
Ancient Temple of NefertumShrine of NaosTemple of LightPestilence's Lair
Hub 4
Septimus
Hall of HeroesGardens of AthenaForum of ZeusReflecting PoolBaths of Demetrius
Temple of MarsColiseum of War
Hub 5
Return to Blackmarsh
CathedralTower of the Dark MageUnderhallsEidolon's OrdealEidolon's Lair
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